MIXING & EFFECTS
IL Limiter is a powerful single band compressor/limiter ideal for maximising & compressing final mixes or single tracks. Switching between LIMIT and COMP tabs will change the interface controls to suit the stage. A closely related plugin is Maximus.
Click on the following links to jump to the section of interest:
The signal flow goes from input to Compressor (COMP), Limiter (with integrated Noise Gate), Saturation (SAT) and finally to the plugin output.
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Limiting
is a form of heavy
compression (generally used to describe compression ratios greater than 10:1). The purpose is usually to 'limit' the output level
to a set maximum level, usually 0 dB, to avoid clipping
in a final mix down. The Limiter can be used to maximise the level of a track dramatically without introducing noticeable distortion and so limiting is a favourite effect used in mastering. While louder often sounds
better, we draw your attention to the excellent Wikipedia article on loudness wars!
Note: The limiter section can't be bypassed while the compressor section (described below) can.
These controls affect the input and limit thresholds for Fruity Limiter.
Note: For the Limiter to work the input signal must exceed the limiter threshold. The options are lowering the CEIL level, increasing the GAIN level or increasing the signal level entering the plugin. Saturation (pleasing to some) is a type of amplitude distortion
, usually associated
with Valve / Tube Amplifiers
, tape or analog circuitry. Generally, as a waveform
exceeds the maximum amplitude that an analog system can carry, its shape is rounded or bent. This bending is a mild distortion that progressively increases as the input approaches the maximum (0 dB).
Tip: For an alternative saturation sound allow the input to peak over the limit threshold, then blend in some 'Soft-clipping
'
from the saturator. Over-limiting adds its own kind of saturation effect that interacts nicely with the saturation process.
Note: In order to trap transient signals before they pass through the Limiter a look-ahead time greater than 0 is needed. If 0 latency is desired then you can set the limiter's attack to zero and then adjust the compressor's attack to achieve the same effect (or as close as possible).
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Compression
is a form of automated gain control that reduces the
dynamic range of sounds. When the input signal exceeds a predetermined threshold the gain is reduced. The art of setting a compressor is mainly in fine-tuning the magnitude, speed and timing of the automated gain
changes so that the compression process does not introduce artifacts. How can reducing the amplitude peaks make the sound seem louder? To understand we need to consider the way our hearing interprets the
start (attack) and body (sustain) portion of sounds. It transpires that the attack is used mainly to form impressions of timbre, clarity, crispness and punch, while the sustain contributes most to the perception of
loudness
. The sustain is most important because loudness perception comes from
an integration (averaging) of the preceding 600-1000 ms to any given moment. Attack transients (of very short duration) simply don’t have as much weight as the body of the sound. Lowering the amplitude
of the peak transients, frees up headroom to raise the gain of the sustained portions of the signal (post compression), it is this step that increases loudness. However, as we alluded to earlier, compression represents
a trade-off between dynamics and loudness, welcome to the loudness wars!
These controls affect the input and compression thresholds for Fruity Limiter.
) or rapidly
(hard knee
).
The compression envelope will display while the knob is held.Note: You don't need to be overly concerned about compressor transients peaking over 0 dB since the limiter section can catch these.
The analysis display is a valuable analysis tool to observe how the various plugin settings interact with the input / output sounds. Click on the display to Pause the display.
Options - Displays plugin information.
Show input peaks - Display the input level graph.
Show output peaks - Display the output level graph.
Show analysis & gain envelopes - Displays the analysis and gain envelopes.
applied to the selected band (compression envelope).
Show level markers - Displays the GAIN (purple), CEIL (green) & THRESH (blue) level settings. In the default position the lines overlap at 0 dB and
show as a single white line.
Speed - Scroll speed slider (up is faster, down is slower).
To PAUSE the display, click on the display area. Once paused, you can continue to change display modes to examine data of interest.
Note: The limiter works on peak levels and the compressor on RMS (average) levels. The blue signal trace is the RMS signal with the compressor envelope applied.
These controls affect the gating function in IL Limiter.
Note: The Gate is useful to supress the noise that sometimes becomes audible on the tail-end of heavily compressed sounds using high levels of make-up (POST) gain. The gate can restore silence between the desired parts of signals.
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In the bottom right corner of the plugin you will find:
Didier Dambrin: Plugin & Interface.
Frederic Vanmol: VST Port.
Laurent de Soras: Saturation algorithm.
Robert Bristow-Johnson: Filter algorithm.
Thanks to: The music-dsp
mailing list.